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- > > I guess that depend of how much work it involves and if he
- > > got the time to do it.
- >
- > Well most of it is already made in 68k assembler, it's propably only
- > the texture-map stuff that needs to be made in 68k.
- >
- > But I think that a CPU-version is of less priority at the moment, because
- > one thing is for sure - BAD MOOD runs quite well on both FX and AfterBurner040
- > as it is. Of course it could be faster on the AB, but it's already fast enough
- > to develop the game further and then afterwards the remaining algorithms can
- > be re-written for a special '040-version.
-
- Exactly. :-)
-
- Bad Mood on a standard falcon have the highest priority. Later, we can
- see what happens.
-
- //Magnus Kollberg
-
-